About this Course

This class will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.

Course Cost
Free
Timeline
Approx. 2 months
Skill Level
intermediate
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Included in Product

Rich Learning Content

Interactive Quizzes

Taught by Industry Pros

Self-Paced Learning

Student Support Community

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Free Course

Interactive 3D Graphics

by Autodesk

Enhance your skill set and boost your hirability through innovative, independent learning.

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Course Leads

Eric Haines
Eric Haines

Instructor

Gundega Dekena
Gundega Dekena

Instructor

Prerequisites and Requirements

Knowing how to program in some language is all you’ll need to get started. Some knowledge of JavaScript is useful later on if you wish to make your projects more interactive and engaging. Familiarity with vectors and matrices will ease your way but is not critical.

To be able to see the interactive demos and do programming assignments you need a browser that supports WebGL technology. An up to date version of Chrome or Firefox will work (see our FAQ for more information). You can test if your browser supports this technology by visiting the WebGL project homepage.

Almost all programming will be done in JavaScript using three.js library/API.


About Autodesk

This course is developed in conjunction with Autodesk, a worldwide leader in 3D design, engineering, and entertainment software. http://www.autodesk.com

See the Technology Requirements for using Udacity.

Why Take This Course

By the end of this class you will know enough to make an animated 3D demo program that runs in a web browser, while also understanding the basic principles of how realistic computer images are generated.

You will also have a portfolio of small interactive programs that run in any web browser that supports WebGL.

What do I get?
Instructor videos Learn by doing exercises Taught by industry professionals